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| That Youtube channel was run by Doomsday-Biker, he sure did a ton of great skins but almost all lost now I think I tried to contact him eons ago about this. About the cyberdel stuff, he was a CWA member and his username was DinGo. I've never seen these skins available anywhere, even at his website's older url. Funnily enough, both individuals were named Daniel IIRC. You could try and contact both via biker's youtube/dingo's deviantart but they've apparently both been silent for the last 14 years :> |
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That Tony Hawk level a strangely appropriate port for Carma, though the collisions are indeed a bit difficult. No idea how much of a struggle it is to tweak them.
QUOTE (Mugzy @ 29/1/2024, 06:53) Very cool gif heh |
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| Cool little car, never heard about that MK minigame thing
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| QUOTE (Mastro 666 @ 4/1/2024, 19:04) DeltaLabs, la carpeta tiene 296 archivos! 🤐
I've had this error message for a long time, and had to move most cars/levels out of the directory to make room for new stuff. |
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| Great discoveries you're doing lately
About the eagle scaling: you put a lot of confidence in that eagle port scale |
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| found it funny how the camera placed itself inside the trailer at the race start.
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| Great work, thanks for detailing the process
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| QUOTE (Mastro 666 @ 1/10/2023, 06:37) Ahora debería funcionar bien. What was the issue ? Flipped faces/normals ?
QUOTE (Bearded Expense @ 1/10/2023, 07:59) Great pic
Edited by Toshiba-3 - 10/10/2023, 23:51 |
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| It werks! Maybe the lighting could be a bit brighter on the cars etc? |
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| Thanks, I had a good look but still couldn't find where it's supposed to appear in PGR. It's clearly a Quadra V-Tech ripoff from Cyberpunk 2077, I had a look in the Unity assets store thing and in other similar shops but couldn't find that model (there are many ripoffs of that car). The concept still looks cool despite the facelift, but I'm less excited about the idea of porting to C1 where it could have been nice with shading enabled.
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| Haven't tested yet, just tried to look up that vehicle from that game but can't find a single screenshot of it. I suppose it is a decor prop? I think it'd look quite great in C1. Did you extract that model yourself or is it online somewhere? |
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Nintendo sueing the Carma community in 3... 2... 1...
Reduced the view distance to uh 800 I think and changed these values :
CODE AMBIENT_LIGHT 0.85 SUN_LIGHT_COLOUR 0.76 0.89 1.00
FOG_TRACK 1 // 1 = ON, 0 = OFF FOG_TRACK_COLOUR 0.07 0.49 1.00 // R G B FOG_TRACK_DIST 0.75
Gives a softer look, especially on cars. |
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235 replies since 27/12/2010
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