DeeBerz in da house?

Deep_Blue's latest attempt to post on this forum.

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  1. Toshiba-3
     
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    Quick and dirty port of the max map to C1. Technically it works :B

    jYEFp0z

    But there'd be A LOT of work IMO. There's something about the way some parts are mapped that makes textures flicker ingame (esp. on some road segments). Maybe triangles too long/thin? I remember you had a similar problem within C2.
     
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52 replies since 27/3/2019, 15:38   864 views
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